The parallel processing power of modern GPUs allows visualisation in almost any area to become interactive. At VIS and VISUS, we are striving to make visualisation in all important areas like volume visualisation, particle visualisation, molecular surface visualisation, etc. faster and visually better. However, such new techniques often require the latest graphics cards, which might not be available to a wide user base. On the other side, networking technology nowadays provides users with an ubiquitous high-bandwidth access to the internet, even on mobile devices, which is sufficiently fast to stream live video. Our goal is to use and to improve such technology to make GPU-based high-performance visualisation available to all the users who need it and at an image quality a user in the field of imaging science can trust in.
Remote and distributed rendering has a long tradition at VISUS. We can build on our experience using GPU clusters, image generation for large high-resolution displays, remote rendering for mobile devices and hybrid rendering techniques using 3D capabilities available in all modern browsers. This will help bringing the latest visualisation technologies to all project partners, be it users on-site using our large-scale display devices or users working remotely on standard or even mobile devices.